This tutorial will explain how to create a luxurious glossy metallic marble textured text effect, using Layer Styles, and a simple pattern.
The Final Result:
* the software used in this tutorial is Adobe Photoshop CS6, but you can use CS3+ versions as well.
* you might want to check the Basix Page to see some useful topics on dealing with Photoshop basics, such as loading palettes and some shortcuts.
* MMarble pattern, created using Filter Forge’s Sci-Fi Mega Metal 1 filter by Ronjonie.
* Concrete wall 2 pattern.
* Plastic texture 1 by ~Patterns-stock.
* gradient-shapes for Photoshop by ilnanny.
Note: You might need to load the Contours used in the tutorial, so check this image to see how to do so.
- Create a new 1152 x 864 px document. Set the Foreground color to #5e4a3f and the Background color to #271509. Pick the Gradient Tool, click the Linear Gradient icon in the Options bar, then click and drag from the top to the bottom of the canvas.
- Go to Filter -> Noise -> Add Noise. Set the Amount to 1, choose the Gaussian Distribution, and check the Monochromatic box.
- Create the text in All Caps using the font RiotSquad. The font color is #c7c7c7, the font size is 365, and if you have more than one line of text, set the Leading value to something around 310 pt.
- Duplicate the text layer, and change the copy’s Fill value to 0. Then, duplicate the copy layer.
Double click the original text layer to apply the following Layer Style:
- Bevel and Emboss: Change the Depth to 30, the Size to 15, check the Anti-aliased box, change the Highlight Mode to Vivid Light, its color to #e0e0e0, and change the Shadow Mode color to #4f3a11.
- Inner Shadow: Change the color to #78614b, the Distance to 0, and the Size to 16.
- Pattern Overlay: Choose the “MMarble” pattern.
- Drop Shadow: Change the color to #804d2e, the Distance to 7, the Spread to 10, and the Size to 10.
This will create the marble textured part of the text.
Double click the first copy text layer to apply the following Layer Style:
- Bevel and Emboss: Change the Size to 16, un-check the Use Global Light box, change the Angle to 45 and the Altitude to 74, check the Anti-aliased box, change the Highlight Mode to Vivid Light, and change the Shadow Mode color to #393939.
- Contour: Use the Half Round contour and check the Anti-aliased box.
- Texture: Choose the “MMarble” pattern.
This will add a simple 3D texture based on the pattern used.
Right click the first copy text layer, choose Copy Layer Style, then right click the second copy text layer, and choose Paste Layer Style.
Double click the second copy text layer, change the Bevel and Emboss Size value to 40, and un-check the Texture effect box.
This will add a glossy top layer.
- Pick the Brush Tool, and choose a hard round 15 px brush. Set the Foreground color to #a5a5a5, and create a new layer on top of all layers then call it “Diamonds”.
Double click the “Diamonds” layer to apply the following Layer Style:
- Bevel and Emboss: Change the Technique to Chisel Hard, change the Gloss Contour to Rolling Slope – Descending, check the Anti-aliased box, change the Highlight Mode to Linear Light, and change the Shadow Mode Opacity to 35%.
- Contour: Just check the Anti-aliased box.
- Texture: Use the “Concrete wall 2″ pattern, and change the Depth to 508.
- Drop Shadow: Change the color to #804d2e and the Opacity to 55%.
Now, using the Brush Tool, start adding some dots to create small diamonds on the thin parts of the letters. Do not fill them with diamonds, just try to spread the diamonds evenly instead.
- Place the Plastic texture 1 image on top of all layers, resize it so that it fits within the canvas, then change its Blend Mode to Soft Light, and its Opacity to 50%.
- Click the ‘Create new fill or adjustment layer’ icon down the Layers panel and choose Gradient Map.
- Change the adjustment layer’s Blend Mode to Soft Light, and it’s Opacity to 45%. Then use the “Chrome C7″ gradient found in the “FOILS.grd” file in the gradients pack.
We’re done! Very simple and quick, yet neat and elegant. Hope you liked it.