In this tutorial, we will create a really simple but elegant fresh-looking text effect. We will use layer styles to give the text a metallic look, then, we’ll apply some filters to create the nice texture.
The Final Result
- Software Used : Photoshop
- Version : CS5 Extended
- Time : 0:35 – 1:00
Create a new 1024 x 768 px document. Set the Foreground color to
#abd46e and the Background color to
Go to Filter > Render > Clouds.
Go to Filter > Artistic > Paint Daubs. Change the Brush Size to 8, and the Sharpness to 7, and choose Dark Rough from the Brush Type drop down menu.
Go to Filter > Distort > Ocean Ripple. Change the Ripple Size to 15, and the Ripple Magnitude to 12.
Once again, go to Filter > Render > Lighting Effects and type in the values below. Also, notice that the light above the Preview is modified as well. Try to get a similar result.
You should end up with something similar to this.
Create a new layer and call it Noise. Then go to Filter > Noise > Add Noise. The Amount should be something around 30%, change the Distribution to Uniform, and check the Monochromatic box.
Change the layer’s Blend Mode to Multiply, and the Opacity to 40%.
Now, we’re done with the Background.
Create the text using the font KabaleMedium, the Size 300px, and the color
Double click the text layer and apply the following Layer Style:
– Drop Shadow
Just use the default values.
– Inner Glow
- Blend Mode : Overlay
- Color :
- Size : 8
- Range : 100
– Bevel and Emboss
- Depth : 1000
- Size : 10
- Gloss Contour : Log
- Shadow Mode – Color :
This is what you should get.
We will choose two slightly different shades of green now. So set the Foreground color to
#c8e19d and the Background color to
Create a new layer, call it texture, then Ctrl/Cmd and click the text layer’s icon to create a selection.
Fill the selection with the Foreground color.
Go to Filter > Render > Fibers, change the Variance to 64, and the Strength to 4.
Go to Filter > Brush Strokes > Angled Strokes, change the Direction Balance to 100, the Stroke Length to 50, and the Sharpness to 10.
Finally, go to Filter > Distort > Ocean Ripple, change the Ripple Size to 15, and the Ripple Magnitude to 12. Hit OK, and press Ctrl/Cmd + D to get rid of the selection.
The last step is to change the texture layer’s Blend Mode to Soft Light.
The texture might be simple, but it gives a really nice effect to the text. Here is the final result.