This tutorial will explain how to create a stone-like texture using some filters, and a beveled style to place the texture on, in order to create a nice old-looking stone text effect.
The Final Result
- Software Used : Photoshop
- Version : CS5 Extended
- Time : 0:30 – 0:45
Create a new 1024 x 768 px document. Start by creating a Radial Gradient with the Foreground color set to
#265649 and the Background color to
Create the text using the color
#7b7b7b. The font used is Aller Display, and the Size is 300 px.
Double click the text layer to apply the following Layer Style:
– Drop Shadow
– Inner Shadow
- Color :
- Distance : 0
- Size : 10
– Bevel and Emboss
- Technique : Chisel Hard
- Depth : 150
- Size : 27
- Uncheck the Use Global Light box
- Angle : 90
- Altitude : 30
- Gloss Contour : Gaussian
- Check the Anti-aliased box
- Highlight Mode : Soft Light
- Color :
- Shadow Mode – Color :
- Pattern : Rusted Metal
- Scale : 250%
- Depth : 20%
The text should look like this.
Create a new layer on top of all layers, and call it texture. Ctrl/Cmd + click the text layer’s thumbnail to create a selection.
Set the Foreground color to
#dadada and the Background color to
#7d582e, then go to Filter > Render > Clouds. Press Ctrl/Cmd + D to get rid of the selection.
Go to Filter > Texture > Craquelure, change the Crack Spacing to 16, the Crack Depth to 2, and the Crack Brightness to 0.
Go to Filter > Brush Strokes > Sprayed Strokes, change the Stroke Length to 20, the Spray Radius to 9, and the Stroke Direction to Horizontal.
Change the texture layer’s Blend Mode to Overlay, and the Fill value to 80%.
Go to Image > Adjustments > Levels, and change the Shadows value to 15, and the Gamma value to 0.80.
This will darken the colors a bit.
Open the Grungy Texture Background (download the full size image), and go to Image > Adjustments > Hue/Saturation. Change the Hue to -40, and the Lightness to -10.
Duplicate the grungy background to your document, and place it on top of the Background layer. Move it around or resize it as you like, then, change its Blend Mode to Overlay.
Select the texture layer, and click the New Adjustment Layer icon down the Layers panel, and add a Hue/Saturation adjustment layer on top of all layers.
Change the Hue value to 3, and the Saturation to -10. This will tone down the colors a bit.
Once again, click on the New Adjustment Layer icon, and this time, add a Photo Filter adjustment layer on top of all layers.
Choose Deep Yellow from the Filter drop down menu, and change the Density to 20, or any other value you like.
The adjustment layers give a nice color tone to the final image.
This is optional, but it helps add more texture to the final effect. So select the texture layer once again, and go to Filter > Noise > Add Noise. Change the Amount to 7, the Distribution to Uniform, and check the Monochromatic box.
You can also grab the Burn Tool, and darken some areas to add more depth.
And this is the final effect.